Team Fortress 2
The end of a dry spell: a new Team Fortress 2 map
Submitted by David on April 14, 2012 - 10:01pmIt's been almost two years since I released my last TF2 map called "Mercy" which was a small, experimental CTF map. I've decided to go at it again and create something new: a Payload map. I never really got into the game mode back when it was released and thus never mapped for it... until now.
Vesper's first beta is rather polished. It's fully optimized, detailed (mostly), clipped and the layout is pretty close to what I think it'll be in the final versions.
[Release] CTF_Mercy Final 1.0!
Submitted by David on September 12, 2010 - 4:59pmCTF_Mercy has been upgraded to final 1.0! This version is largely a polish build that also reduces filesize and removes promotional materials from the map.
I enjoyed building this level and I believe it accomplishes the goals I set in the beginning: to have a ctf_mach sized level that eliminates mid turtles and spawn camping while also reducing the power of a sentry farm. There’s still a good sentry spot or two in the map (like behind the intelligence) but there are various attack positions to take that buildup out.
Monthly archive
- September 2010 (6)
- October 2010 (7)
- November 2010 (8)
- December 2010 (2)
- January 2011 (2)
- February 2011 (2)
- March 2011 (2)
- April 2011 (1)
- May 2011 (3)
- June 2011 (3)
- July 2011 (3)
- August 2011 (4)
- October 2011 (1)
- November 2011 (2)
- December 2011 (2)
- January 2012 (3)
- February 2012 (1)
- March 2012 (1)
- April 2012 (2)
- May 2012 (1)